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Don't Get Hit!

To avoid getting hit, raise your AC, use available cover, and take advantage of concealment.

Concealment

Concealment can come from weather, lighting,
and terrain conditions
or spells.

Blur : 20% miss chance
Obscuring Mist : creates dense fog
         20% miss chance at 5'
         50% miss chance at 10'

Miss
Chance   
Condition
10% light fog, moderate darkness, light foliage
20% dense fog at 5'
40% dense foliage
50% dense fog at 10', near total darkness
Actions That Raise AC
Take Cover AC +2 to +10, REF also goes up
Be Prone ranged AC +4, melee AC -4
Aid Another another PC's AC +2
Items That Raise AC

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Spells That Raise AC

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Hit the Bad Guys!

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